Licensing

Pricing built for the way you ship.

Meep is source-available proprietary software. Pick the tier that fits how you work — a one-time fee per shipped title, or annual seats for studios with ongoing development. All tiers include the full engine source.

Free

Hobby projects and small-scale commercial work.

$0 forever

Everything in the engine, free for hobby and small commercial use.

Start building →
  • Full engine source-available
  • Up to $50,000 / yr gross revenue
  • Single developer

Indie

One developer or small team shipping a single commercial title.

$499 per project

Ship one commercial title with no revenue cap.

Buy Indie license
  • One shipped product, unlimited revenue from it
  • Up to 3 developers on the project
  • Full engine source-available
Recommended

Standard

Studios with ongoing development across multiple titles.

$1,999 per seat · per year

Unlimited titles, no revenue cap, direct line to the author.

Buy Standard seats
  • Unlimited products, unlimited revenue
  • Email support
  • Priority bug fixes

Enterprise

Larger studios, publishers, and custom contracts.

Custom annual contract

Tailored terms for the projects that need them.

Contact sales →
  • Unlimited seats and revenue
  • Dedicated support and SLA
  • Volume seat pricing
Compare

What's in each tier

Free
$0
Indie
$499
Standard
$1,999
Enterprise
Custom
Scope ≤ $50K rev / yr 1 product Unlimited Unlimited
Developer seats 1 Up to 3 Per seat, annual Custom
Commercial use
Source-available access
Support Community Community Email Dedicated · SLA
Priority bug fixes
Billing One-time per project Annual per seat Custom
Common questions

Pricing FAQ

Can my legal team review the contract before we buy?

Yes — the full Standard Tier sample license is published on this site. It's the same document you'll receive on purchase, with dates, parties, and seat counts filled in. Free, Indie, and Enterprise tier samples are available on request.

What's a "seat"?

A seat is one human developer who reads, modifies, or commits engine source. Designers, artists, and QA who never touch engine code don't count. Build servers and CI don't count.

What's a "project" on the Indie tier?

One shipped product — a single game, app, or simulation — built on Meep. There's no revenue cap on a project once licensed; if you ship a second title, that's a second Indie license.

Can I evaluate before buying?

Yes. The Free tier is the evaluation tier — install @woosh/meep-engine and build a prototype with the full engine source. Move to a paid tier when you commit to shipping or cross the Free tier's revenue cap.

Is the source actually available?

Yes. The full source ships in the npm package — there are no binary blobs, no obfuscation, no closed precompiled modules. You can read every line.

Refund policy?

Sales are final once access has been delivered. If something is wrong, email me before raising a chargeback — I'd rather make it right.

What kind of support do you offer?

Honestly: I'm one engineer. Free and Indie tiers don't include direct support — you get the docs, the source, and (eventually) a community channel. Standard includes best-effort email replies from me personally. Enterprise can purchase dedicated support hours and an SLA. Email info@company-named.com to discuss larger contracts.