Documentation

Meep engine docs

Documentation is being built progressively. Topics marked draft are stubs. The fastest way to learn the engine remains reading the source — it's well organized and well tested.

Getting started

  • Getting started A 10-minute tour of the Meep engine, from install to first running simulation.
  • Installation Install the engine and configure your bundler for development and production.

Guides

  • ECS overview How Meep's Entity Component System differs from Unity, Bevy, and the rest — and why.
  • Rendering pipeline draft Clustered Forward+ rendering, GPU-driven decals, and the Particular particle engine.
  • AI & simulation tools draft Behavior trees, MCTS, resource allocation, FABRIK IK, and spatial queries.
  • FAQ Answers to common questions about Meep, licensing, and integration.

Legal

  • License overview A short overview of the Meep license model. Binding terms ship with your purchase.